@ -15,7 +15,7 @@ This project covers a number of basic use cases:
* Using a timer to run periodic background updates
* Setting and using user preferences to build the UI
There are some useful implementations for those new to Apple's programming paradigms. Swift adopts a lot of Objective-C concepts, which themselves are likely foreign if don't already have a working knowledge of Objective-C.
There are some useful implementations for those new to Apple's programming paradigms. Swift adopts a lot of Objective-C concepts, which themselves are likely foreign if you don't already have a working knowledge of Objective-C.
* Using interface builder **actions** and **outlets** to work with window elements